King Kong PC Port

Credits

The crew.

The port stands on other people's work. Thank you to all of them.

The game
Peter Jackson's King Kong: The Official Game of the Movie, by Ubisoft Montpellier, published by Ubisoft in 2005.
The port
TekRantGaming. Agentic AI tools were used to assist in its development.
Code translation
The ReXGlue SDK, which translates the code and runs the game, built on the work of Xenia and XenonRecomp.
Upscaling
AMD FidelityFX Super Resolution 1 and the NVIDIA Image Scaling SDK, both MIT licensed.
In development
The native renderer builds on XenosRecomp (shader translation) and NVRHI (the graphics layer), both MIT licensed.
Button prompts
Xelu's Free Controllers & Keyboard Prompts (CC0), and Steam Deck prompts from Kenney's Input Prompts (CC0).
Brand marks
The Discord and Steam marks in the launcher, and the Discord and GitHub marks on this site, from Simple Icons (CC0). Discord, GitHub and Steam are trademarks of their owners.
Steam artwork
The artwork Add to Steam uses comes from SteamGridDB.
Trailer music
“Five Armies” by Kevin MacLeod (incompetech.com), licensed under Creative Commons: By Attribution 4.0.
This website
Set in Barlow by Jeremy Tribby, under the SIL Open Font License. No trackers, no frameworks.
Players
Everyone who reported a problem, sent a log or a video, or suggested a feature, among them:
  • GrummelFritz
  • leocmp
  • MustopuhGgi
  • tedwards75
  • ulyssesaot